Which headset is best for Gravity Sketch?

Year on year the market for Virtual Reality headsets begins to expand and gets more complex for the average user, but hopefully, this weeks blog post should clear things up. Before we get to it, just a quick note to say we aren’t affiliated to any of the companies listed below and all suggestions are based off our opinions.

Virtual Reality headsets come in two categories; Standalone and PC powered. Both have their advantages and it really depends on 3 factors; how much you want to spend, what software(s) you’re going to use it for and how much portability you need. We’ll try our best to break it down for you but if you have any questions, feel free to get in-touch!

Best Graphics

Vive Pro 2 - £1,399

With a refresh rate of 120Hz, paired with an IPS LCD display at a resolution of 2448x2448 per eye, the VIVE Pro 2 blows all competition out of the water. From early concept sketches to final renders, the VIVE Pro 2 provides any user with high-quality visuals.

High refresh rate and display quality come at a cost, and this headset must be connected to a VR-ready PC at all times, preventing true freedom of movement. But one could say this is a minor inconvenience when compared to the quality of graphics presented.

(Image credit: HTC)

Easiest to use

Meta Quest Pro - £999.99

In our opinion, Meta have always been the front runner in terms of usability, with clear graphics, easy to follow walkthroughs and seemless integration with your Meta accounts. In line with this, it’s easy to see that Meta want VR and mixed reality (also known as XR) to become apart of our daily life. Blend this with your Gravity Sketch workflow and it’s unlikely you’ll be looking at any other headset.

In comparison to the Quest 2 and 3, the addition of a dial adjuster at the rear of the headset is a game changer, especially if your team often share a headset. Whether or not this addition is worth the £1000 price tag is another story…

(Image Credit: Meta)

Best value for money

Meta Quest 3

With Dual full-colour cameras, 4k resolution (per eye) and next-generation processing, the Meta Quest 3 hits all the boxes for the budget-strapped creative. Paired with the redesigned, lightweight controllers, this headset integrates perfectly with Gravity Sketch without breaking the bank for an immersive and unique yet somewhat natural design experience. It’s evident that Meta stripped the Quest 2 to its bare bones and elevated each component to its full potential.

With all these advantages, the Quest 3 would be our go to headset, we just wished they made it in different colours as the white straps discolour relatively quickly with repeated use.

(Image Credit: Meta)

The future…

Year on year the technological developments within VR never fail to disappoint. As with all other tech industries, the VR industry has become a space race with manufacturers constantly ‘one upping’ each other and we await Apple’s release of the Vision Pro next year. Apple have truly waved their magic wand on the VR space but have they bitten off more than they can chew? I guess we’ll have to wait till next year to find out.

Gravity Sketch are yet to comment whether they will be offering support for the Vision Pro.

Apple Vision Pro

(Image credit: Apple)

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Using Virtual Reality in the Education Sector

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What is Gravity Sketch?