Mesh Monthly - April ‘24 - Gravity Sketch Certification, MMU Case Study, Gravity Sketch 6.2 updates
Hello! Welcome to April’s edition of Mesh Monthly where we’ll be highlighting the latest company updates such as our recent training session in Manchester as well as the latest Gravity Sketch Updates. If you’re new here, be sure to follow our LinkedIn page to stay in the loop and be the first to know about any updates!
Company News!
It’s official, we’re now certified Gravity Sketch Trainers!
We’re really pleased to share that we’ve now reached the highest level of Gravity Sketch Certification: Gravity Sketch Trainer.
Working our way up through the ranks from Student Ambassadors in 2022, to ‘Designer’, ‘Professional’, ‘Expert’ and most recently ‘Trainer’, we now have the confirmation from Gravity Sketch themselves that we have:
The ability to convey knowledge in a clear and engaging fashion
The technical knowledge and support to foresee and/or diagnose issues
Demonstrated patience and empathy for new learners
The ability to tie Gravity Sketch into industry workflows
Further details outlining how to secure your own Gravity Sketch certification will be outlined in a future blog post. For now, click here to view what was required from us to achieve this accreditation.
Interested in Automotive design? We can help!
Throughout this month, we’ve been levelling up our skill set in the automotive sector with advanced training by Gravity Sketch design consultant, Ali Moosavi. We were taken through the basics of vehicle design from wireframe sketching right through to panel design using surface modelling and SubD. Completing this course opens up the opportunity for us to support your team at any stage of the automotive design process whether that’s just getting to grips with Gravity Sketch or you’re looking to build a presentation room to show your clients your latest designs and concepts. Click here to find out more about our bespoke courses which can be specifically tailored for your needs.
Case Study: Bespoke training for MSc Digital Design and Manufacture students
We were approached by the engineering team at Manchester Metropolitan University to conduct a bespoke training session for their Digital Design and Manufacture MSc students. The course provides students with the opportunity to explore additive manufacture, Industry 4.0, ‘The Internet of Things’ and Virtual Reality, ensuring students are ready to take on the industry upon graduating. With the start of their ‘Generative Design and Immersive Realities’ unit looming, the 35 strong cohort needed a Gravity Sketch crash course to build a solid foundation of the software. With this brief in-mind, we developed a bespoke training syllabus covering all the main tools and skills that would ensure students could leave the session and design in Gravity Sketch with a sense of autonomy.
This case study report provides a brief overview of the sessions including our objectives, and some of the feedback we received from students. If you’re interested in levelling up your student’s skill set or you’d like to find out more about our training sessions, please do not hesitate to get in touch with the team at info@meshtraining.co.uk or contact us on LinkedIn: www.linkedin.com/company/mesh-training.
Session overview
With this cohort size, we had to split the group into two with the first half of the day focusing on building a basic understanding of the fundamental Gravity Sketch skills such as sketching, navigating and smart move. We utilised our ‘follow me’ training technique requiring students to watch a brief demonstration on screen first then try the tool out in their headset. To contextualize the skills they learnt, each student was placed into a collab room where they were required to build a 3D printer using the skills they had learnt which built on complexity as they progressed.
In the second half of the session, students were tasked with the design brief to ‘design a piece of street furniture, such as a bench, within one of the following design themes: minimalist/industrial/steam punk/abstract’ within Gravity Sketch. This session type was all about independent learning for the students, giving them the opportunity to try out the tools they had learnt in session 1 and explore the other tools that Gravity Sketch has to offer. Throughout this half of the training, we were on hand to provide bite sized pieces of information such as, how to import mannequins and add in reference images. Within the two hours of training that the students had, we were really impressed by how quickly they picked up the software. A huge thank you goes out to the students and staff for their consistent engagement and warm welcome.
Results: The Facts and Figures
71% of participants rated the session as very good
85% of participants rated our teaching style and instruction delivery as very good
‘Initially I thought it would be difficult to learn design in Gravity sketch but after this session I feel really confident and assured that there’s a lot I could use it for. I think this would open doors for novel designs and ideas in a future not far from now. - Jahleel’
‘Training was tailored to our speed. Also felt very free in terms of what I made. Progression in career (with relation to Gravity Sketch) was also well explained.’
Gravity Sketch 6.2 update
April also saw the release of Gravity Sketch’s latest update which includes a selection of new improvements. New features include the long awaited layer grouping (!), ‘box’ selection and export presets. Click here to read the latest patch notes from the Gravity Sketch team.